Articles:Generic personality and emotion simulation for conversational agents
From unthinkMedia
This was an interesting read delving into the a framework that could be used to help in intergation of personality , mood and emotion on avatars
In an example they simulate how a model responds to the same situation with both a extravert and introvert personality. The method in which this happens is by coding the system responses as "Finite State Machines" Responses that are generated from interaction is coupled with the emotional information, which in turn selects the correct conditional response and syncs both the facial and auditory feedback.

