Digital Media Design for Learning
From unthinkMedia
Here are a collection of papers, annotations and anything else that came out of my classes at NYU
Narrative in Digital Media
Week 1
No readings
Week 2
Week 3
- Article:Narrative Models of Action and Interaction
- Article:Remembrance of Things Passed: Story Structure and Recall
- Article:Games_and_Narrative
- Chat Mapper presentation
Week 4
- Article:Hypertextual Tales: Story Models for Hypertext Design
- Article:Interactive narrative, plot types, and interpersonal relations
- Article:Toward an interactive narratology
- Article:Interactive fiction and Storyspace hypertext
Week 5
- Article:Tell me a story: Narrative and intelligence: Chapter 1
- Article:Tell me a story: Narrative and intelligence: Chapter 2
- Article:Cognitive conceptions of learning
- Article:Cognitive development is space and time.
- Article:Situated cognition in theoretical and practical context
Week 6
No Class
Week 7
- Article:Tell me a story: Narrative and intelligence: Chapter 3
- Article:Tell me a story: Narrative and intelligence: Chapter 4
- Theory Paper: Situated Cognition
- SitCog Presentation
Cognitive Science 1
Annotations: week 1
Extra Reading
Annotations: week 2
- Article:Cognitive_Information_Processing
- Article:For_Whom_Is_a_Picture_Worth_a_Thousand_Words
- Article:Return_of_the_mental_image:are_there_really_pictures_in_the_brain
Extra Reading
Annotations: week 3
- Article:Dual_Coding_Theory_and_Education
- Article:Animations_Need_Narrations:_An_Experimental_Test_of_a_Dual-Coding_Hypothesis
- Article:Introduction to multimedia learning
- Article:Cognitive Theory of Multimedia Learning
- Article:An Integrated Model of Text and Picture Comprehension
Extra Reading:
Annotations: week 4
- Articles:Implications of Cognitive Load Theory for Multimedia Learning
- split-attention principle
- redundancy principle
- Articles:Cognitive load theory, learning difficulty, and instructional design
- Articles:Direct measurement of cognitive load in multimedia learning
- Articles:Why_Minimal_Guidance_During_Instruction_Does_Not_Work:_An_Analysis_of_the_Failure_of_Constructivist,_Discovery,_Problem-Based,_Experiential,_and_Inquiry-Based_Teaching#Direct_Instructional_Guidance
Extra Reading:
Annotation: week 5
- Articles:Learning Styles: Concepts and Evidence
- Articles: Supporting Visual and Verbal Learning Preferences in a Second-Language Multimedia Learning Environment
- Articles:Schema Acquisition and Sources of Cognitive Load
- Articles:Beyond the two disciplines of scientific psychology.
- Articles:Individual Differences and Cognitive Load Theory.
- Articles:Prior Knowledge Principle in Multimedia Learning
Extra Reading
Presentation: week 6
Annotation: 7
- Articles:Principles for Managing Essential Processing in Multimedia Learning: Segmenting, Pretraining, ad Modality Principles
- Articles:In Defense of Advance Organizers: A Reply to the Critics
- Articles:Meaningful Learning & Schema Theory
Extra Reading:
Annotation 8
- Articles:Promoting cognition in multimedia interactivity research
- Articles:Interactivity in multimedia learning : An integrated model
- Articles:Enhancing Instructional Efficiency of Interactive E-learning Environments: A Cognitive Load Perspective
- Articles:Promoting cognition in multimedia interactivity research
- Articles: The Four-Component Instructional Design Model: Multimedia Principles in Environments for Complex Learning
- Articles: The Modality Principle in Multimedia Learning
- Articles: The Worked-Out Example Principle in Multimedia Learning
Extra Reading:
Annotation 9
- Articles:The broaden-and-build theory of positive emotions
- Articles:Positive affect facilitates creative problem solving
- Articles:Emotional Design in Multimedia Learning
- Articles:Emotion, decision making and the orbitofrontal cortex
Extra Reading:
Annotation 10
- Article:Multimedia_Learning_in_Games,_Simulation,_and_Microworlds
- Articles: Design Factors for Educationally Effective Animations and Simulations
- Design Factors for Effective Science Simulations
- Articles: Optimizing cognitive load for learning from computer-based science simulations
- Articles: Instructional animation versus static pictures: A meta-analysis
- Articles: Multimedia learning in Virtual Reality
Extra Reading:
Annotation 11
- Article:The Process of Education: Preface
- Article:The Process of Education: The Importance of Structure
- Article:The Process of Education: Motives for Learning
- Article:The Process of Education: Aids to Teaching
- Article:Towards a Theory of Instruction: Notes on Theory of Instruction
Extra Reading:
Research on Simulations and Games for Learning
Annotations: week 1
Extra Reading
Annotations: week 2
- 8 aspects of Games you could Analyze
- Interview: Dr. Eric Shaffer
- Expert Evaluations
- Heuristic Evaluations
Extra Reading
Annotations: week 3
- Articles:Video Representations and the Perspectivity Framework: Epistemology, Ethnography, Evaluation, and Ethics
- Articles:Video Research in Classroom and Teacher Learning (Standardize That!)
- Articles:It’s Not Television Anymore: Designing Digital Video for Learning and Assessment
Extra Research
Annotations: week 4
- Articles:TRUE Instrumentation: Tracking Realtime User Experience in Games
- Articles:Usability for Game Feel
- Articles:Further Thoughts from Steve Swink on Game Usability
- Articles:Interview About Prototyping and Usability with Jenova Chen
Extra Reading:
Annotations: week 5
- Articles:The Strange Case of the Casual Gamer
- Articles:Using Biometric Measurement to Help Develop Emotionally Compelling Games
- Articles:Physiological Measures for Game Evaluation
- Articles:Social Psychology and User Research
Annotations: week 6
- Articles:Interactivity in multimedia learning : An integrated model
- Articles:Foundation for Measuring Engagement in Educational Games
Document Review
Extra Reading
Annotation: 7
- Articles:Studying computer game learning experience through eye tracking
- Articles:Using Eye-tracking In a Multimedia Simulation to Predict Learning: Visual Transitions and Individual Differences
- Articles:Eye tracking studies of normative and atypical development
Extra reading
Class Notes
Annotations 8
- Articles:Analysis Event-related EEG/MEG synchronization and desynchronization: Basic principles
- Articles:Pattern Recognition of Self- Reported Emotional State from Multiple-Site Facial EMG Activity During Affective Imagery
Extra Reading:
Annotations 9
Extra Reading:
Annotation 10
- Articles: Efficacy and effectiveness trials (and other phases of research) in the development of health promotion programs
- Articles: Role of Guidance, Reflection, and Interactivity in an Agent-based Multimedia Game
- Articles: RAPUNSEL: Improving Self-efficacy and Self-esteem with an Educational Computer Game
Extra Reading:
Annotation 11
- Articles: Experimental and Quasi-Experimental Designs for Generalized Causal Inference: Chapter 1
- Design Factors for Effective Science Simulations
- Articles: An Efficacy Study on the Integration of Optimized Simulations Into the High School Chemistry Curriculum.
Extra Reading:
Final Papers
- Research Design Paper: LeapWorld
- Theory Paper: Understanding how Children in Early Adolescence Perceive Aesthetics,Personal Identity and Self-Expression through Virtual Worlds
- Final Presentation
- EEG/EMG Presentation
Intro to Physical Computing
Design Journals
- Researching Sensors
- Physical Tweeting
- Serial Bus Test
- Printing Single Serial Message to Arduino
- DIY Simon 1
- DIY Simon 2
Final Project
Cognitive Science 2
Papers
Design Doc Playtesting
Educational Design for Media Environments
Class Assignment
Educational Media Comparison Paper
Design Doc
Interaction Design
Annotations
Design Journal
Game Theme Challenge: Detour
Design Doc
Designing Simulations and Games in Education
Game Reviews
- Game_Review:Valcano_Simulation
- Game_Review:Kiddi_ART_Studio
- Game_Review:Hurricane_Katrina-Tempest_in_Crecent_City
- Game_Review:Poker_(real_life_vs._mobile)
- Game_Review:Fantastic_Contraption
- Game_Review:RealityV
- Game_Review:Siftables

